Ten chapters covering the whole application, from first launch to running a live event. Written to be read once and then used as a reference.
Install it, activate your licence, and understand what you are looking at when it opens.
6 min 2Capture cards, phones, network encoders and remote contributors — every way a picture reaches the software.
9 min 3Preview and Programme, scenes, transitions and the rhythm of running a live production.
7 min 4Gain, gate, EQ, compression, levelling and the processing chain that makes speech intelligible.
12 min 5Matching cameras, reading scopes, and making a multi-camera shoot look like one production.
8 min 6Lower thirds, tickers, motion graphics, imported slides, lyrics and scripture.
8 min 7Keying a green screen properly, choosing a backdrop, and the no-green-screen alternatives.
7 min 8Destinations, bitrate, multiple platforms at once, and what to do when the connection is poor.
9 min 9Recording independently of the stream, isolated camera files, replay, clips and trimming.
7 min 10The phone remote, hotkeys, presets, control surfaces and what to do when something goes wrong.
8 min 11The checklist for a camera, capture card, DJI, GoPro or phone that the software cannot see — on Windows and on Macs from 2010 onwards.
12 minSeparate from the manual: practical articles on multi-camera streaming, audio problems, equipment and choosing software.
Read the guidesOr $19 a month. Affordable, and everything is in it — every update in the year included, nothing renews on its own. Max, with the heavy GPU features, is $599 a year or $79 a month.